Should I keep the Forge just lengthy enough to make & equip three crafted items, after which substitute it with a Salvage Yard (Hut?)? My paladin has an Alchemy Lab and an Enchanter's Research (her professions), plus a Forge within the third small slot. That would be means cooler to me than getting somebody like Khadgar as a follower. However, my most important hasn't seen it in any respect yet, so getting it as soon as is lucky -- getting it more than as soon as is tremendous lucky. Does anybody know if the Halaani token garrison quest seems greater than once per character? It even makes all of your garrison missions more worthwhile. Once more, if you don't even have Blacksmithing, you can't make something above ilevel 640. Even if they do add higher ilevel recipes later, I still think the Salvage Yard is price it. For instance, you have a degree one hundred garrison mission to get an ilevel 630 pair of pants -- but you do not need ilevel 630 pants.